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Launching d20 CoC for a D&D crowd - any advice?

I'll be launching a new campaign w/ my pleyrs in January. While I've got some experience w/ 'Call of Cthulhu,' the players really don't. Some of them have a bit of knowledge of the Lovecraft source...

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Re: Launching d20 CoC for a D&D crowd - any advice?

When I was in their current position, I had three concerns.1) All this talk about going insane? What's this insanity thing about?2) (Assuming a modern or modernish setting) what do I do when I see...

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Re: Launching d20 CoC for a D&D crowd - any advice?

Quote:1) All this talk about going insane? What's this insanity thing about?This is something I totally anticipate. Most all of the players already know there's a certain amount of...

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Re: Launching d20 CoC for a D&D crowd - any advice?

Quote:(This will be a modern-day game.) This was something I hadn't thought about, but it's a valid question. I hadn't thought too much about it . . . (How did your group handle it?)My PC called the...

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Re: Launching d20 CoC for a D&D crowd - any advice?

Quote:This is something I totally anticipate. Most all of the players already know there's a certain amount of potentially-going-crazy when it comes to Lovecraft . . . I do like that the d20 CoC rules...

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Re: Launching d20 CoC for a D&D crowd - any advice?

You're on the right track. If your crowd wants to kill things, then you may want to get Delta Green, which is a "heavy weapons meets Cthulhu" style of play. I'd suggest running a short campaign to...

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Re: Launching d20 CoC for a D&D crowd - any advice?

I'm also starting a d20 CoC game (using more of the d20 Modern rules, though) early next year. I've run a few horror campaigns in the past, mostly using GURPS, though. This is my first chance to use...

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